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- Bounce Into Action: Rules for Company Sized actions
 - 1 Hits, Last modified: 
 - ze of action that we are most likely to play with these rules might have an infantry company of up to 100
 - Bounce Into Action: Firing
 - 1 Hits, Last modified: 
 - ability and loiter time. The modifier for each of these three is added together to get the basic hit numb
 - Bounce Into Action: Infantry
 - 1 Hits, Last modified: 
 - valent of early 21st century military technology. These troops have light armour covering vital organs an
 - Bounce Into Action: Morale
 - 1 Hits, Last modified: 
 - Bounce Into Action: Orders
 - 1 Hits, Last modified: 
 - very unit must have a set of orders to carry out. These should not usually change every game turn. They s