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Fulltext results: Bounce into Action 2 Hits , Last modified:  19 years ago ze of action that we are most likely to play with these  rules might have an infantry company of up to 100... ht to enemy ground forces. 
==== Air assets ====
These  should be very few in number. Each aircraft or sh Morale  @rules:wargames:ww2 2 Hits , Last modified:  19 years ago Bounce Into Action: Rules for Company Sized actions  @rules:wargames:universe 1 Hits , Last modified:  18 years ago ze of action that we are most likely to play with these  rules might have an infantry company of up to 100 Bounce Into Action: Firing  @rules:wargames:universe 1 Hits , Last modified:  19 years ago ability and loiter time. The modifier for each of these  three is added together to get the basic hit numb Bounce Into Action: Infantry  @rules:wargames:universe 1 Hits , Last modified:  19 years ago valent of early 21st century military technology. These  troops have light armour covering vital organs an Bounce Into Action: Orders  @rules:wargames:universe 1 Hits , Last modified:  19 years ago very unit must have a set of orders to carry out. These  should not usually change every game turn. They s