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rules:wargames:universe:bia [17 Jun 2007 11:01] jamesrules:wargames:universe:bia [17 Jun 2007 11:01] james
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 +====== Bounce Into Action: Core Rules ======
 + 
 +===== Sequence of Play =====
 +  - [[orders|Orders]]
 +    - write orders for all units (including setting posture)
 +    - declare Air Defence targets
 +    - declare Air to Surface targets
 +  - [[Morale|Morale]]
 +    - Militia morale
 +    - Aircraft morale
 +    - GF Infantry morale
 +    - GF Vehicle morale
 +    - Hovertank morale
 +    - Force morale
 +  - [[firing|Suppressive Fire]]
 +    - stationary defenders
 +    - Air Defence Systems
 +  - [[Movement|Movement]]
 +    - aircraft
 +    - ground forces
 +  - [[Firing|Firing]]
 +    - Air to Surface
 +    - Small Arms Air Defence (SLA3 and smaller)
 +    - infantry firing
 +    - vehicle firing
 +    - indirect fire
 +  - [[orbital|Orbital Activity]]
 +    - move shuttles and pacifiers
 +    - launch/recover shuttles/pacifiers
 +    - orbital combat
 +  - [[special|Special Actions]]
 +    - rally troops
 +    - treat casualties
 +    - reorganise commands
 +
 +
 +===== Troop Types & Weapons =====
 +The types of troops, vehicles and weapons used will be simplified into a small number of categories to make life easier. There are four broad categories of unit. 
 +
 +^ [[Infantry]] | Armoured Infantry (HMA), Regular Infantry (LTA), Planetary Guard (LTA), Militia |
 +^ [[Vehicles]] | Hovertanks, Tanks, Hoverbus, APC, Hovercar, armoured car, truck, car | 
 +^ [[Aircraft]]  | Pacifiers, AIR, Jets, Flyers, shuttles |
 +^ [[Artillery]] | mortars, orbital weapons, rockets, guns, static Air Defence | 
 +
  
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