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Fulltext results: Bounce Into Action: Firing  @rules:wargames:universe 2 Hits , Last modified:  19 years ago slow// aircraft. 
The probability of an aircraft being  hit depends on its speed, manoeuvrability and loi... er. 
Fast aircraft on their first pass get -2 to being  hit by air defence. On any subsequent passes ther Bounce into Action 1 Hits , Last modified:  19 years ago onnaissance or even weapons platforms, the latter being  most likely to be of similar capability to artill Bounce Into Action: Infantry  @rules:wargames:universe 1 Hits , Last modified:  19 years ago  | Fought at least 15 actions (as defined above). Being  wounded in action counts as two actions.  |
^Vete Bounce Into Action: Morale  @rules:wargames:universe 1 Hits , Last modified:  19 years ago e previous turn, either by direct fire (including being  under a MG dangerous area) or by indirect fire or Logs  @rules:wargames:ww2 1 Hits , Last modified:  19 years ago Morale  @rules:wargames:ww2 1 Hits , Last modified:  19 years ago e previous turn, either by direct fire (including being  under a MG dangerous area) or by indirect fire or