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Bounce Into Action: Infantry
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protected it is from fire. ===== Training ===== All troops will fall into one of the categories below... basic training most western soldiers go through. All non-infantry Militia (except officers) fight at t... rofessional armies will get in the modern period. All non-infantry GF (except officers) will fight at t... aponry is required to hit this level of training. All GF Infantry are of this standard which also allow
Bounce Into Action: Morale
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one group then do so in the following order. * all attacking groups first from biggest to smallest * all defending groups second from biggest to smallest ... for each((i.e. the same roll should be applied to all co-located stands, modifiers may differ)) individual/stand or group (i.e. a group all inhabiting the same space). Modify the dice roll
Bounce Into Action: Rules for Company Sized actions
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ombination of //Plan A// and //Starship Soldier// all of which were written by Jim Wallman. ===== Cre... at, Mukul Patel, John Rutherford & Jim Wallman. All errors to be blamed on James Kemp. ===== Design... bia-playsheet-vb3a-jmk.pdf|playsheet}} as a PDF - all you really need to play * The {{rules:wargames:universe:070830-biacorerules-vb3-jmk.pdf|full rules}} (all 15 pages so far) also as a PDF
Bounce Into Action: Firing
2 Hits, Last modified:
ction: Firing ====== ===== Infantry Firing ===== All infantry firing, except Small Arms Air Defence (s... then pilot ability, speed, or highest die roll if all factors are identical. ===== Air to Ground Atta
Bounce Into Action: Orders
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rship | ===== declare Air Defence targets ===== All units with an '//Air Defence//' posture must decl... er. ===== declare Air to Surface targets ===== All units with a '//Ground Attack//' posture must sho
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