The Great Schism was a foundational ideological and physical conflict among the Heroes of the Kingdom of Skyss that occurred approximately eighty years before the current era (commencing c. 690 AM). What began as a binary debate regarding the role of divine-blooded individuals in mortal governance escalated into a three-way civil war characterised by clandestine assassinations, “night murders,” and tactical skirmishes. The conflict fundamentally reduced the global population of Godbloods and resulted in the current constitutional framework of the kingdom, where the power of Heroes is strictly regulated by the Covenant of Heroes.
The conflict emerged from a profound disagreement over whether those with divine ancestry should actively lead human societies or remain as reclusive mentors. The Heroic community split into three primary factions:
By 690 AM, the debate had moved beyond the College of Heroes and into the streets and halls of Kronstadt. The Godbloods were noted for their aggressive recruitment tactics, often targeting non-aligned Heroes. Those who refused to join the cause were frequently labelled as enemies of the divine bloodline. This period was marked by an increasing sense of mistrust, as even neutral individuals found themselves caught in the crossfire of factional rivalries.
In 694 AM, Old Bjorn, a legendary figure and one of the founders of Skyss, intervened to halt the thinning of their ranks. He drafted the Covenant of Heroes, a formal treaty designed to standardise the conduct of all divine-blooded individuals and end the internecine violence. While many from all three factions initially signed the document, the peace was fragile.
In the Spring of 695 AM, the peace shattered. Violence resumed with renewed ferocity, leading to what would be the final, most brutal phase of the Schism. The Silent Service and the Covenanters formed a pragmatic alliance to neutralise the systemic threat posed by the Godblood faction. The resulting “night murders” and focused skirmishes decimated the Godblood leadership, forcing the survivors to flee into exile or hide their true identities.
The conclusion of the Schism formalised the Covenanter victory. Today, most active Heroes are signatories of the Covenant, and their participation in the Council of Electors is a direct legacy of this era. The conflict explains why Heroes are now rare and why they generally avoid holding the crown themselves - with Helga Trollslayer being a notable contemporary exception in her pursuit of the role of First Sea Lord.